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Hanabi

Hanabi is a cooperative game, i.e., a game where the players do not play against each other but work together towards a common goal. In this case they are absent minded fireworks manufacturers who accidentally mixed up powders, fuses and rockets from a firework display. The show is about to start and panic is setting in. They have to work together to stop the show from becoming a disaster! The pyrotechnicians have to put together 5 fireworks, (1 white, 1 red, 1 blue, 1 yellow, 1 green), by making a series rising in number (1, 2, 3, 4, 5) with the same colored cards.

Getting Ready

The 8 blue clock tokens are placed face up on the table. The 4 red fuse tokens are stacked nearby. The 50 cards are shuffled to make a deck and placed face down.

A hand of 5 cards is dealt to each player if there are 2 or 3 players, or a hand of 4 cards there are 4 or 5 players. Each player DOES NOT see the cards which are dealt to them; the other players do.

The Game

On his turn, a player must complete one, and only one, of the following three actions (and he is not allowed to skip his turn):

  1. Give one piece of information.
  2. Discard a card.
  3. Play a card.

Actions

1. Giving a piece of information

When carrying out this task, a blue token is used. Used tokens are placed on side, denoting that they have been used. This action cannot be performed if there are no unused blue tokens. In this case, the player has to choose to perform a different action.

Two types of information can be given, and the player giving the information chooses only one type to give:

  1. Information about one specifit COLOR (and only one).
  2. Information about one specific VALUE (and only one).
Every time an information is given, every card of this type on the hand of the other player are informed. If a player has two geen cards, the information points to BOTH green cards.

To carry out this action you must either:

  1. Click on the number on the card of other player.
  2. Click on the color circle on the card of other player.

2. Discarding a card

This act RETURNS a used blue token to the unused state. Discarded cards are placed in the discard cards pile. After discarding, a new card from the deck is added to the player's hand. This action cannot be performed if all the blue tokens are on the available (unused).

To carry out this action you must click on the red cross of one of your cards.

3. Playing a card

The player takes a card from his hand and plays it to the table. Two options are possible:

  1. The card either begins, adds to, or completes a firework and is then added to the appropiate color firework.
  2. The card doesn't begin, add to, or complete any firework. In this case the card is discarded, and a red token is used.
After playing his card, a new card from the deck is added to the player's hand.

To carry out this action you must click on the green check of one of your cards.

How the fireworks are built

There can only be one firework of each color. The cards for a firework have to be placed in rising order (1, 2, 3, 4 and finally 5). There can only be one card of each value in each firework (so 5 cards in total).

Bonus for completing a firework

When a player completes a firework, i.e., successfully plays the card with a value of 5, a used blue token is made available again. This is made for free; the player does not need to discard a card. This bonis is lost of all the blue tokens are already on the table.

End of the game

There are 3 ways to end a game of Hanabi:

  1. The game ends immediately and is lost if the last red token is used.
  2. The game ends immediately and it is a stunning victory if the fireworks makers manage to make the 5 fireworks before the cards tun out. The players are then awarded the maximum score of 25 points.
  3. The game ends if a player takes the last card from the deck. Each player plays one more time, including the player who picked up the last card. The players do not pick up cards during this last round (as the deck is empty).
Once the last round is complete, the game ends and the players can then add up their score.

Score

The score is calculated by adding up the largest value card for each firework.